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ROBERTO W. LO PRESTI

MISSION STATEMENT
I bring the most value to organizations that are in need of instructional design and/or multimedia development expertise, either in a production role or in a management capacity.

I have the skill set, experience, and business acumen to lead large, high-volume development teams and the technical knowledge to be an effective conduit between production teams (instructional designers, multimedia designers, pre-production personnel, etc.). I am a problem-solver and solutions engineer.

While I have the demonstrated leadership experience in e-learning (instructional design and multimedia development), education, and people management experience, what sets me apart from other candidates is my people-centered personal service mindset in everything I do. I understand service– "everyone is a customer" (every individual, whether a colleague or a client). I then strive to exceed their expectations and provide them with a positive experience, in order for them to become “raving fans” of our team, brand, or organization. Within the same organization, it promotes an amicable inter-departmental collaborative spirit. Outside the organization, it produces repeat customers and strong advocates for the brand.

This personal service approach is critical to any successful organization. It is what I would bring and promote within the teams I join or lead.

"How may I be of service to you?"

SUMMARY

Creative, innovative, and results-oriented e-learning professional with a diverse repertoire of skills.

4+ years of experience in people management (senior and middle management), supervising both in-office and remote personnel.

11+ years of experience in instructional design, e-learning development, Learning Management Systems (LMS), training, peer mentoring, program management, and team management.

19+ years of experience in eLearning development software, multimedia, HTML/CSS web development, UX/UI interface design, subject matter expert consultations, presentations, and project management.

With strong interpersonal and problem-solving skills, diligence, meticulous work ethic, strategic thinking, emotional intelligence (EQ), and personal service approach, has garnered the support of and commendations from supervisors, colleagues, program directors, and faculty alike. Consistently assigned to high-stakes projects. Proven ability to effectively utilize available resources to meet or exceed customer and organizational expectations.


Contact:
r.lopresti@me.com
(407) 729-4910

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ABOUT

Husband, Father (boys, ages 9, 7, and 2), and currently a Senior Learning Experience Designer leveraging extensive past experience as a senior-level Multimedia Manager, Instructional Designer, and eLearning Multimedia Developer.

CREDENTIALS

  • M.A. in Education, Instructional Design/Education Technology (UCF)
  • B.A. in Digital Media, Internet Interactivity (UCF)

ORIGINS
I developed an affinity for the Internet and web design in the mid-90s as a teenager after realizing the impact globally-connected computers could have on the spread of information and facilitate education around the world. Regardless of potential detractions (primitive web design, varying devices, users with differentiating technological aptitudes, users with physical and mental limitations, etc.), I realized the World Wide Web had endless potential and was a medium I could influence.

The son of both a blue-collar artist and college professor, design and education are hard-wired in my DNA.

Nowadays, I'm motivated to work with highly-skilled multidisciplinary teams in developing innovative and enlightening learning products. I enjoy the challenge of developing modes of learning and intuitive outside-the-box solutions that utilize ever-evolving technologies, via intuitive page layouts, prototypes, efficient workflow models, and visual storytelling, just to name a few.

MOTIVATION
The mainspring of my professional career as an instructional and multimedia designer is the learner, because in that learner I see myself and others who simply want to better their lives through knowledge. Knowing that my efforts would directly impact someone's ability to better grasp a learning concept, expand their skill set, graduate, grow professionally, advance in their career, and/or open doors that would've otherwise been unaccessible – that's my "Why."

"People don't buy WHAT you do, they buy WHY you do it."

Simon Sinek

ADDITIONAL INSIGHT

  • Emotional Intelligence (EQ) Score: 84
  • Adobe Creative Type: The Thinker ("Deep thoughts, big questions")
  • DiSC Personality Type: Compliant (77) & Steady (63)
  • Autism Awareness advocate
  • Member, Association for Talent Development Central Florida Chapter (ATDCFL)

COMPETENCIES

LANGUAGE COMPREHENSION
English (fluent), Spanish (conversational)

SOFTWARE
Adobe (Photoshop, Illustrator, Acrobat Pro, Premier Pro, After Effects, Dreamweaver, Captivate, Connect), Apple (Keynote, Numbers, Pages, Logic Pro), Articulate Storyline, Articulate Rise, Blender, Camtasia, Microsoft (Word, Excel, PowerPoint, Outlook, SharePoint), Jing, Tumult Hype 4 Professional, Webex, Zoom

MISCELLANEOUS
Agile/Scrum Methodology, Adult Learning Methodologies (ADDIE, Dick & Carey, UbD), andragogy, pedagogy, ADA/508/WCAG 2.1 for accessibility, AR/VR (Augmented Reality/Virtual Reality), three.js, AR.js, 3D modeling, andragogy, pedagogy, change management, digital storytelling, gamification, Learning Management Systems (Canvas, D2L, Moodle, Sakai, Angel, Blackboard, Edmondo), Content Management Systems (CMS), web development (HTML5, CSS3, Responsive Web Design, WordPress), UI/UX Design

MANAGEMENT & LEADERSHIP

PERSONAL SERVICE APPROACH
To me, personal service is the difference between someone forgetting about you the minute the interaction or transaction is over, and that same person becoming a raving fan that keeps returning back to become a loyal customer for life.

In the teams I lead, I instill in them to approach each in-person and virtual interaction with that personal service mindset every day.

"Do unto others as you would have them do unto you."

The Golden Rule

This personal service approach also extends to how I manage my team members. I ascribe to the Servant Leadership philosophy, as I believe a successful team operation is achieved by:

  • Modeling the right attitudes and actions.
  • Team-building through creating a sense of community and care for one another.
  • Empathizing with each individual team member's personal aspirations and professional goals.
  • Investing into the individual team member's growth by identifying, as well as faciliatating, training and development opportunities (that align with the larger organization's goals and objectives).
  • Working alongside the team members in the production environment to meet the established objectives and execute on the project deliverables.
  • Empowering the team to make some decisions themselves (while maintaining management oversight).

"People won't care how much you know until they know how much you care."

Theodore Roosevelt

and

"A good leader builds a culture of service. A leader's job is not to do the work for others, it's to help others figure out how to do it themselves, to get things done and to succeed beyond what they thought possible."

Simon Sinek

CONFLICT RESOLUTION
Interpersonal conflicts are natural and inevitable. When a conflict or disagreement arises, my approach involves:

  1. Providing immediate notice to my supervisor and Human Resources, if necessary, for awareness and support.
  2. Maintaining objectivity and impartiality.
  3. Meeting with all involved parties individually, as well as any neutral third-parties that were present, to gather as much insight as possible on the situation from a variety of angles.
  4. Incorporating patience and active listening techniques.
  5. Working toward restoring the working relationship and facilitate communication between the conflicting individuals.
  6. Creating a gameplan to find common ground, amicably move past the situation, and if necessary, establish a Performance Improvement Plan with clear expectations and milestones.

Consider...

"Be the change you want to see in [your organization]."

Mahatma Gandhi

and

"If possible, so far as it depends on you, live peaceably with all."

In instances within interdepartmental interactions where processes are not being followed or conflict is present, instead of approaching the situation with a punitive mindset toward the offending party, approach the situation with a healthy dose of goodwill and benevolence. A sample of responses:

  • "How may I help?"
  • "What can I do to assist you?"
  • "What parts of our [processes, workflow, etc.] should we consider revisiting to help alleviate your pain points?"

From experience, simply taking the time to briefly meet individually with those we are experiencing an issue with has resulted in a positive outcome and mutual understanding. Sometimes it's simply an issue of miscommunication (due to the meaning of our message potentially getting lost due to the limitations of e-mail, instant messaging, or other virtual interactions).

HIRING MINDSET
In hiring new team members, as well as training or goal-setting existing personnel, I prioritize versatility in skill set. As the variety of content/assets our teams create are many, having team members with a wide range of abilities allows them to successfully meet the production demand (instead of having idle or underperforming team members due to lacking the skill needed to meet the demand of the specific task requested).

This approach to hiring impacts loyalty and engagement into our team, the larger organization, as well as the work we do:

"The goal is not just to hire people who need a job, it's to hire people who believe what you believe" (organizational goals and values). "If you hire people just because they can do a job, they'll work for your money. But, if you hire people who believe what you believe, they'll work for you with their blood, sweat, and tears."

Simon Sinek

MEETINGS
Keep the attendee list as short as possible.

When creating meeting invites, include a bulleted list of the agenda items and any supporting documents, to allow attendees to prepare and have the proper context of what will be discussed.

Stick to the established agenda – i.e. avoid deviating with tangental discussions and/or additional items to discuss during the meeting. If necessary, schedule a follow-up meeting to address those peripheral topics that arose.

In consideration for the next meeting colleagues are scheduled to attend, plan to wrap-up any meeting discussions 5-minutes earlier than the meeting end-time.

DECISION-MAKING
When encountering a decision without an obvious answer, always first refer to any established standard, process, or policy (ex: Learning Experience Design course development process, company policy, Multimedia Asset Request form intake process, etc.).

I believe one of the biggest mistakes a manager can make is simply not making a decision at all when one is warranted. It would be more acceptable in making a decision that was a mistake (and learning from it), than making no decision at all. When approaching a decision, I gather as much insight and data as possible, review historical notes, consult with my chief advisors, and then make the decision that's in the best interest of the organization. Also, I empower my team members to make decisions as well, when appropriate. If a process can be improved, we explore it.

INSTRUCTIONAL DESIGN

I am a life-long learner that constantly transports myself into each student's or client's unique perspective during the design process. Simply put, "I put myself in their shoes."

DESIGN MODELS
ADDIE, Dick & Carey, UbD (Understanding by Design).

"[Every project should] start with a strategy. Basically prioritizing people, putting the human experience at the beginning of the design process."

Ilse Crawford

DESIGN PROCESS

  1. Analyze the requirements, delivery method (self-paced, blended, peer-to-peer, etc.) and persona/learner profile of the intended audience.
  2. Collaborate with subject-matter experts, and other stakeholders, to determine/identify course objectives (S.M.A.R.T. with higher-level Bloom's Taxonomy) and learning outcomes.
  3. Determine what technology would be utilized and the content facilitator's aptitude for the LMS tools. Provide training support, if needed.
  4. Create a Course Map, Course Outline, and storyboards (UI/UX design, content layout, multimedia, interactions, etc.).
  5. Jointly formulate content, assessments, and multimedia to facilitate achieving those desired end-user outcomes.
  6. Prototype by building the first module for internal functionality testing and subject-matter expert review.
  7. Build-out each module for subject-matter expert and quality assurance review prior to launch. Utilize focus groups, if possible.

With each iteration/course revision cycle, aim to improve the learner experience and engagement. Throughout the process, utilize a quality assurance standard/rubric such as QM (Quality Matters) to ensure holistic course quality.

"I believe technology should never impede the learning experience, but instead always facilitate it or enhance it."

11+ years of advanced experience in the following Learning Management Systems (LMS):

  • Canvas
  • D2L
  • Brightspace
  • Moodle
  • Sakai
  • Angel
  • Blackboard
  • Edmondo

MULTIMEDIA DEVELOPMENT

PHILOSOPHIES
I derive greater design inspiration from the audience I'm creating for than from any creative guru, design magazine, blog, or work of art. This is due to my strong belief that the user experience and/or learning experience should be accessible and intuitive to everyone, regardless of age, technological aptitude, or physical/mental impairment. Being mindful of others is a critical component of my design process, which is why I incorporate ADA/Section 508/WCAG 2.0 Accessibility Standards and focus group testing in my process (as applicable). For the design to be successful, the experience must be inclusive.

"Design is not just a visual thing. It’s a thought process. It’s a skill. Ultimately, design is a tool to enhance our humanity. "

Ilse Crawford

A design problem has no single right answer, which is why I explore different approaches, research best practices, create prototypes, and list out the pros/cons to arrive at the ideal solution or experience. I am also very practical. Does it "look" right? Does it "feel" right? Design is a toolset, not the end result.

"Form and function are one."

Frank Lloyd Wright

TYPES OF DELIVERABLES
Storyboards, workflow maps, sitemaps, wireframes, infographics, templates, foam structures, drawings, sketches

TOOLS UTILIZED
Photoshop, Illustrator, Dreamweaver, Fireworks, Sketch, video editing software, ruler, pen, paper, crayons, LEGOs, whiteboard, sand box, molding clay

RELEVANT EXPERIENCE
Prototyped, then designed several LMS front-end templates; Able to and have created deliverables based off of pre-made templates and program HTML/CSS from scratch

COMPUTER OPERATING SYSTEMS
Highly proficient in both Apple OSX and Windows platforms

CURRENT RELATED INTERESTS
Project Management Professional (PMP) certification, responsive web design, augmented/virtual reality, wearable technology (smart watches and fitness trackers), analytics

WORK EXPERIENCE

Kaplan North America
Senior Learning Experience Designer
November 2019 – Present

  • Plan, storyboard, design, develop, and test online courses and interactive objects (utilizing UbD adult learning methodology) across various Learning Management Systems (LMS).
  • Collaborate with subject-matter experts to design innovative and engaging online user experiences that are engaging, instructionally-sound, and highly accessible (ADA/508/WCAG 2.1 compliance).
  • Collaborate with subject-matter experts and project teams to create and implement design solutions (UI/UX designs, interactivities, accessibility, navigation schemas, site structure, etc.) for course development projects.
  • Responsible for development, maintenance, and accessibility of course interactive and creative design elements (XHTML web layout, CSS, JavaScript, graphics, and dynamic presentation of content).
  • Develop augmented reality and virtual reality solutions within course materials for both desktop and mobile.

Bisk Education
Senior Manager, Multimedia
October 2017 – October 2019

  • Oversee a versatile, cross-functional team of 4 managers and 23 multimedia designers, plus freelance contractors.
  • Oversee the entire creative, pre-production, and post-production process in the development of all multimedia assets (audio/video, graphics, animations, and courseware instructional objects) for both internal and external clients across various Learning Management Systems (LMS).
  • Oversee on-time, on-quality, and on-budget delivery of multimedia assets (for all multimedia designer roles) within an Agile development environment.
  • Consult Instructional Designers to guide development of learner experiences and establish project scope.
  • Establish overall team and role-specific standards, processes, policies, and procedures.
  • Consult internal and external clients on the design, scope, budget, and execution of multimedia projects.
  • Address staffing, interpersonal, workload, and asset issues.
  • Ensure team applies evidence-based instructional and multimedia design, as well as UI/UX best practices and accessibility (ADA/508/WCAG 2.0 compliance), to create engaging media elements and learning experiences.
  • Lead interviewing new-hire candidates, goal setting, goal alignment, and periodic team member evaluations.
  • Formulate KPIs and evaluation reports to determine how to best improve the team’s products and results.

Highlights

  • Reduced staffing expenses by $270,000+, while maintaining productivity, by improving operational efficiency.
  • Led implementation of an interactive transcription service, producing 75% reduction in business transcription cost and 4x increase in product turn-around.
  • Created required LXD Media Consultation process to guide development of instructionally-sound course experiences and establish project scope.
  • Key contributor to the creation of course development tiers and production cost calculators.
  • Key contributor to the creation of both a comprehensive course development process and the marketing campaign workflow.
  • Advised executive leadership on the implementation of a fee-for-service revenue model.
  • Created new, comprehensive multimedia asset production process.
  • Effectively addressed multiple interpersonal team conflicts, all with positive resolutions.
  • Featured instructional design subject-matter expert on corporate website.

Pearson Embanet
Senior Instructional Design and Development Analyst
March 2011 – October 2017

  • Plan, storyboard, design, develop, and test online courses and interactive objects (utilizing UbD adult learning methodology) across various Learning Management Systems (LMS).
  • Collaborate with subject-matter experts to design innovative and engaging online user experiences that are engaging, instructionally-sound, and highly accessible (ADA/508/WCAG 2.0 compliance).
  • Collaborate with subject-matter experts and project teams to create and implement design solutions (UI/UX designs, interactivities, accessibility, navigation schemas, site structure, etc.) for course development projects.
  • Responsible for development, maintenance, and accessibility of course interactive and creative design elements (XHTML web layout, CSS, Flash, JavaScript, graphics, and dynamic presentation of content).

VIViiiD Imagination Labs
Co-Founder, Freelance Project Manager
March 2002 – Present

  • Provide consulting, design, branding, web development, instructional design, social media marketing, and project management services.
  • Plan, storyboard, design, and develop websites (Responsive Web Design, HTML5, CSS3), interactive media projects, and print material.
  • Develop and oversee a versatile, cross-functional team of external freelance contractors.
  • Oversee the entire creative, pre-production, and post-production process in the development of all multimedia assets (audio/video, graphics, animations, and courseware instructional objects).
  • Oversee on-time, on-quality, and on-budget delivery of multimedia assets within an Agile development environment.
  • Develop with ADA/508/WCAG 2.0 compliance for accessibility.
  • Research and develop instructional media-rich modalities.

Jewish Academy of Orlando
Asst. Director of Technology
February 2006 – October 2010

  • Storyboard, design curriculum for, and instruct a weekly technology skills-related course (“Tech Time”) on a variety of subjects including robotics, music production, videography, photography, and technology skills.
  • Facilitate staff and students with training, storyboarding, creative projects, workshops, and technical assistance.
  • Set-up, manage, administer, and oversee approximately 300 Apple computers, 6 Apple OSX servers and network as an active member of the Apple 1 to 1 Learning initiative.

Apple Computer, Inc.
Apple Campus Representative, University of Central Florida
January 2005 – February 2006

  • Lead and execute creative marketing initiatives to promote the Apple brand on campus.
  • Create and develop Apple Campus User Group website (XHTML web layout, CSS, and graphics).
  • Create the Campus Rep RSS Widget and the Apple Distinguished Educator RSS Widget that integrates with a community-based website for discussion threads.

RAVING FANS

FACULTY

  • "A big thank you to Roberto Lo Presti for all of the extra time and effort you have put in on [University Partner]. You have been invaluable during this [LMS] transition!"
  • "You are my HERO! I think this is the solution and let's be sure we put that into place the "next time." Thank you SOOOOOO much for researching this [solution]."
  • "You are amazing! ... I really appreciate your help."
  • "You're awesome Roberto! Thanks!"
  • "You're the best!"
  • "A note of thanks. [the solution] you created made our [workflow] go so very smoothly. Thank you. I know that takes additional time, but it made a huge difference for us faculty."
  • "Thanks again for your help. I reviewed the course with section faculty yesterday. They are also impressed with how wonderful the course and content looks."

SUPERVISORS

  • "For a program that began with skeptical faculty, hearing positive rumblings on campus about the quality of your courses and talent is a huge testament to the work you've undertaken. It is not easy to go above and beyond to build trust, commit to quality, and step up response-time in order to meet sometimes unreasonable demands, but you have risen to the challenge. Thank you for being the incredible [Instructional Designer] that you are!"
  • "Please know that I greatly appreciate the work you did for us on the [University] courses this term. We could not have launched on time without your assistance."
  • "Another big shout out goes to Roberto Lo Presti from the [University] Program Director who wanted to thank [him] personally for stepping in and helping us out. It did not go unnoticed."
  • "Your ideas and media skills rock and in the final hour your hard work amazes me!"
  • "Thanks Roberto for going the extra mile. We really appreciate it!"
  • "Thanks, Roberto! I appreciate your diligence. You did a great job this launch, and I look forward to working with you in the future."
  • "I wanted to let you know that in a call with [faculty] this morning, she stated that she had worked with Roberto. She also stated that he was fabulous and that he was the only Instructional Designer [able to solve the problem and create a working solution]. Thank you Roberto!!!! She conveyed that she will miss working with you."
  • "Kudos to the [University Partner] ID team for their flexibility in helping to define new processes working on [their] courses and a special shout out to Roberto Lo Presti for his hard work and his diligence this development cycle!"
  • "Roberto! Thank you! This is fantastic--and the students were truly in need of [this solution]. Can't wait to see its impact!"
  • "I love [the media you developed]! Amazing work!"
  • "This [media] looks fabulous, Roberto! Thanks for the obvious time and effort you invested."
  • "Thank you for the passion and leadership you have brought to [our company]."
  • "Thank you for what you bring to help drive our [company's] success."

COLLEAGUES

  • "It's important for [management] to know all of the hard work you've put in this term and during this [LMS] transition. You've taken on way more than was asked of you, and you have been a great resource for me during this process."
  • "I just wanted to say a big THANK YOU for walking me through the section/discussion settings... That was a huge help! Thanks so much."
  • "Thank you for your hard work and everything you did for me."
  • "You are appreciated and I am grateful for the growth and opportunity you provided for me."
  • "Thanks Roberto! You're doing an awesome job as always!!!"
  • "Thanks, Roberto! That was a very helpful demo!"